Photo Gallery

Handmade Hero Day 502 - Adding Stairs to the Generator
Handmade Hero Day 485 - Adding Entity Placement to the World Generator
Handmade Hero Day 278 - Moving Entity Storage into World Chunks
Handmade Hero Day 009 - Variable-Pitch Sine Wave Output
Handmade Hero Day 036 - Loading BMPs
Handmade Hero Day 157 - Introduction to General Purpose Allocation
Handmade Hero Day 046 - Basic Multiplayer Support
Handmade Hero Day 034 - Tile Map Memory
Handmade Hero Day 027 - Exploration-based Architecture
Handmade Hero Day 500 - Saving HHAs Modified by the In-Game Editor
Handmade Hero Day 026 - Introduction to Game Architecture
Handmade Hero Day 010 - QueryPerformanceCounter and RDTSC