Photo Gallery

Handmade Hero Day 470 - Separating the Renderer Completely (Part 1)
Handmade Hero Day 472 - Making a Simple Scene with the Separated Renderer
Handmade Hero Day 471 - Separating the Renderer Completely (Part 2)
Handmade Hero Day 664 - Simplifying Entity Storage Part II
Handmade Hero Day 240 - Moving the Renderer into a Third Tier
Handmade Hero Day 026 - Introduction to Game Architecture
Handmade Hero Day 206 - Implementing Introspection
Handmade Hero Day 123 - Interlocked Operations
Handmade Hero Day 278 - Moving Entity Storage into World Chunks
Handmade Hero Day 340 - Cleaning Up World / Sim-Region Interactions
Handmade Hero Day 127 - Aligning Rendering Memory
Handmade Hero Day 027 - Exploration-based Architecture