Photo Gallery

Handmade Hero Day 129 - Adding Orthographic Projection
Handmade Hero Day 030 - Moving Between Tile Maps
Handmade Hero Day 011 - The Basics of Platform API Design
Handmade Hero Day 126 - Circular FIFO Work Queue
Handmade Hero Day 092 - Filling Rotated and Scaled Rectangles
Handmade Hero Day 029 - Basic Tile Map Collision Checking
Handmade Hero Day 007 - Initializing DirectSound
Handmade Hero Day 009 - Variable-Pitch Sine Wave Output
Handmade Hero Day 012 - Platform-independent Sound Output
Handmade Hero Day 008 - Writing a Square Wave to DirectSound
Handmade Hero Day 050 - Basic Minkowski-based Collision Detection
Handmade Hero Day 027 - Exploration-based Architecture