Media Summary: A small exploration of an algorithm inspired by ants, and some little experiments into Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ... Localhost is a series of technical talks in NYC given by members of the Recurse Center community. ​ Mote is an interactive ...

Coding Adventure Simulating An Ecosystem - Detailed Analysis & Overview

A small exploration of an algorithm inspired by ants, and some little experiments into Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ... Localhost is a series of technical talks in NYC given by members of the Recurse Center community. ​ Mote is an interactive ... We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too? Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: ... Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.

Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ...

Photo Gallery

Coding Adventure: Simulating an Ecosystem
I Made an Ecosystem Simulation in Unity. They Evolved. (devlog)
Coding Adventure: Ant and Slime Simulations
Coding Adventure: Simulating Smoke
Coding Adventure: Simulating Fluids
Simulating an Ecosystem
Mote: An Interactive Ecosystem Simulation — Peter Whidden
Coding Adventure: Rendering Fluids
Coding Adventure: Solar System
Coding Adventure: Procedural Moons and Planets
Coding Adventure: Planetary Fluid Sim
Coding Adventure: Boids
View Detailed Profile
Coding Adventure: Simulating an Ecosystem

Coding Adventure: Simulating an Ecosystem

In this

I Made an Ecosystem Simulation in Unity. They Evolved. (devlog)

I Made an Ecosystem Simulation in Unity. They Evolved. (devlog)

... in June 2019 "

Coding Adventure: Ant and Slime Simulations

Coding Adventure: Ant and Slime Simulations

A small exploration of an algorithm inspired by ants, and some little experiments into

Coding Adventure: Simulating Smoke

Coding Adventure: Simulating Smoke

My attempt at

Coding Adventure: Simulating Fluids

Coding Adventure: Simulating Fluids

Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...

Simulating an Ecosystem

Simulating an Ecosystem

Simulating

Mote: An Interactive Ecosystem Simulation — Peter Whidden

Mote: An Interactive Ecosystem Simulation — Peter Whidden

Localhost is a series of technical talks in NYC given by members of the Recurse Center community. ​ Mote is an interactive ...

Coding Adventure: Rendering Fluids

Coding Adventure: Rendering Fluids

We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too?

Coding Adventure: Solar System

Coding Adventure: Solar System

Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: ...

Coding Adventure: Procedural Moons and Planets

Coding Adventure: Procedural Moons and Planets

Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.

Coding Adventure: Planetary Fluid Sim

Coding Adventure: Planetary Fluid Sim

Until today, the Fluid

Coding Adventure: Boids

Coding Adventure: Boids

Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ...